Thursday, 26 November 2009

3D screens of the Mk2

You will need the red and blue glasses to view these images and see the model in full 3D
For the best result, move away from the screen until you feel comfortable. Stay about four hands away from the screen.


New Liveries 2

German "Falkenstein DRT" Team

French "Vanxainx-Breuillet"

Japanese "Takamatsu"
Here are three new liveries.





Wednesday, 25 November 2009

New Liveries

Italian "Battaglia" Livery

British "Bristol-Hereford GP" Livery
This is the first batch of liveries coming right from the factory floor of these two teams.
The colour schemes are based on historic teams from those countries although I took some liberties to adapt them.
The teams name and the car model name are still WIP
Tomorrow I will post other three liveries as soon as the remainig teams comfirm officially their colour schemes for next season.

Monday, 23 November 2009

Car screenshots





As I have already shown one of the cars in the icon, I thought I would show the whole model in all its glory.

Friday, 20 November 2009

First Icon


The first icon has just been born. It has been designed with the game style, simplicity and fast action in mind.
It tries to be simple in detail while describing the age where the action takes place and the furious racing machines of the date.
This design might change in the future but is a good starting point

Thursday, 19 November 2009

Old Screenshots






























Hi.

Since I started this blog yesterday I have been thinking about what kind of content should I add at this point without giving too much away. (I want to keep the mistery for a bit) So I have been digging the old archives from when I started the project and found these early prototypes and mockups.

Wednesday, 18 November 2009

First Post

Hi everyone.

This is the first post of this blog for the upcoming iPhone game "Classic GP".

In the next days I will be posting screenshots and details of the game. First I will have to learn how to make this blog and make it pretty. I have spent too much time making the game and learning the ShiVa engine coding language so I haven't really had time to look into the game's website.